# -*- coding: utf-8 -*- from __future__ import absolute_import, print_function, unicode_literals import pytest import salt.utils.platform from tests.support.case import ModuleCase from tests.support.unit import skipIf def _find_new_locale(current_locale): for locale in ["en_US.UTF-8", "de_DE.UTF-8", "fr_FR.UTF-8"]: if locale != current_locale: return locale @skipIf(salt.utils.platform.is_windows(), "minion is windows") @skipIf(salt.utils.platform.is_darwin(), "locale method is not supported on mac") @pytest.mark.windows_whitelisted @pytest.mark.requires_salt_modules("locale") class LocaleModuleTest(ModuleCase): @pytest.mark.slow_test(seconds=1) # Test takes >0.1 and <=1 seconds def test_get_locale(self): locale = self.run_function("locale.get_locale") self.assertNotIn("Unsupported platform!", locale) @pytest.mark.destructive_test @pytest.mark.slow_test(seconds=10) # Test takes >5 and <=10 seconds def test_gen_locale(self): # Make sure charmaps are available on test system before attempting # call gen_locale. We log this error to the user in the function, but # we don't want to fail this test if this is missing on the test system. char_maps = self.run_function("cmd.run_all", ["locale -m"]) if char_maps["stdout"] == "": self.skipTest("locale charmaps not available. Skipping test.") if char_maps["retcode"] and char_maps["stderr"]: self.skipTest( "{0}. Cannot generate locale. Skipping test.".format( char_maps["stderr"] ) ) locale = self.run_function("locale.get_locale") new_locale = _find_new_locale(locale) ret = self.run_function("locale.gen_locale", [new_locale]) self.assertTrue(ret) @pytest.mark.destructive_test @pytest.mark.slow_test(seconds=5) # Test takes >1 and <=5 seconds def test_set_locale(self): original_locale = self.run_function("locale.get_locale") locale_to_set = _find_new_locale(original_locale) self.run_function("locale.gen_locale", [locale_to_set]) ret = self.run_function("locale.set_locale", [locale_to_set]) new_locale = self.run_function("locale.get_locale") self.assertTrue(ret) self.assertEqual(locale_to_set, new_locale) self.run_function("locale.set_locale", [original_locale])